Bandai Namco has released technical details for the upcoming game Armored Core 6: Fires of Rubicon, specifically focusing on the Xbox Series X and Xbox Series S versions. The Xbox Series X version of the game will support up to 4K resolution at 60 frames per second (FPS) and will include ray tracing support in the garage area. Meanwhile, the Xbox Series S version will support up to 1440p resolution at 60 FPS and also includes ray tracing support in the garage area. This is exciting news for Xbox Series S players, as it offers impressive performance and visual enhancements. Dynamic scaling may be utilized for these numbers on all systems.
For players using last-gen consoles, Armored Core 6 will run at 900p and 30 FPS on Xbox One, and at 4K and 30 FPS on Xbox One X. However, neither last-gen console will have ray tracing support. The game is set to release on August 25th, and fans are eagerly anticipating its arrival.
It should be noted that these technical specifications are subject to some variability, as Bandai Namco states the performance is “up to” the listed figures. Regardless, the inclusion of ray tracing support and the enhanced performance for the Xbox Series S version has generated significant excitement among gamers. Players will have the option to choose which system they want to experience Armored Core 6 on, and fans are encouraged to share their preferences in the comments section.